I've played it since the days of red and blue. I bought yellow, just cause I wanted to have that cute little Pikachu follow me around for the entire game. I bought Silver, I bought Gold. I didn't buy Crystal, but darned right I bought Ruby Sapphire.
I take some ribbing about it too. "How old are you? Can't you play real games?" Well... I'll be honest, no I can't. I did play Legacy of Goku I and I enjoyed it, though I didn't exactly find it enthralling. I got Legacy of Goku II, and I got to the point where I had to bring the dinosaur eggs down... spent several hours trying to do it, didn't suceed, and gave up. I went on the net and tried to find the "secret" and most places were pretty honest. "It's damned tough. Just keep trying over and over and over and over again, and with luck and half your life, you'll get it done!"
Forgive me, I play compter/video games to have fun not to do something mindless and soul numbing over and over again, only to not suceed.
I didn't grow up playing video games. We had pinball when I was young. Big, clunky, pinball machines. I was in college when Space Invaders came out. And Pong.
So, I don't have the reflexes to play some games. And, I don't have the stomach to play 3D shooters. I'm not talking the violence... little squares of blood don't bother me. It's just the movement in most 3D games doesn't sit well with me and makes my stomach lurch. For some reason, playing and throwing up doesn't seem like the fun way to kill a few hours.
I like games like Pokemon. And The Sims, of course. I love The Sims. I haven't bought Sims 2, simply because I was so addicted to Sims 1, and I really don't have the time right now to become entirely addicted to a computer game. But, I like them because they aren't tricky. Yes, there are goals to accomplish, things to do, etc. But there isn't a lot of "tricky" stuff. No time clocks running in the background, no "do this in exactly this order and maybe, just maybe, you'll get the magical cookie!" I still remember when I was babysitting Nephy once, and he was playing a game... I don't know what game, but I know he didn't know where the pause key was, and he came every so close to pissing his pants, rather than go to the bathroom, because he knew if he left the game, he'd die and have to start allll over again. I finally had to read the manual and find the pause key for him, least he ruined a perfectly good office chair.
One of the beautiful things about Pokemon, at least to me, was that it was as much as you needed it to be. If you wanted it to be more challenging, you could not fight wild pokemon, not build your guys up super high and charge along from gym to gym as fast as possible. If you're a big old wuss like me, and cringe every time your poor little Pokemon get hurt, you could spend hours trudging around in the grass, fighting those level 2 pidgy's and rattatas outside of Palet town, get your guys up to a decent level, and go charging into the gyms and mop the floor with them. Then leave, fight more wild pokemon, and go back. I was always the one who went into the Elite Four with Pokemon of level 65 or higher. And not using any rare candy, either. But, whether you played it easy or hard, it wasn't impossible. No one ever set a time limit on you either. You could take days to clear out Saffron Company. You could leave the building fifty million times to go heal, and the bad guys you already beat, never bothered you again.
I got Todd into playing Pokemon too. Are we weird? You betcha. Todd has a little more chance at salvation though, because he does love those "more adult" games... you know, the 3D shooters. Funny how "maturity" seems to mean, "I love blood." Maturity means "I like to kill things." But, he likes Pokemon.
So, needless to say, we bought the new versions, Fire Red / Leaf Green. I'm wondering if they'll come out with Electric Yellow eventually, so we can again get Pikachu to follow us around and look so damned cute you just wish your character could turn around and give him a big old cyberhug.
There are a lot of things about the remake I love. I love the better graphics. I love the way you can organize your Pokemon in the computer easier. I think the wireless thingie is great and makes trading back and forth a breeze, compaired to before when you had to find the cable, attach the cable, wait like hell, only to get a message that your cables weren't attached correctly and you had to try the whole thing all over again.
But...I think the game is working into the complicated, and that's kinda a shame. In the first versions, you had two goals... beat the Elite Four, and "Get 'em all!"
Beating the Elite four was pretty easy. Train up your dream team, go, fight, win.
Getting all of them was a bit harder, but it could be done. Even if you didn't have friends you could trade with, you could do it if you had two copies of the game, (one red, one blue) two gameboys and a link cable. You learned which pokemon evolved on trade, and which ones were exlusive to each game, that was all there was to it. It might take you awhile, but it wasn't a daunting task.
Since Gold and Silver though, I haven't bothered to "get them all." First of all, the sheer numbers is getting ridiculous. 150 was a big number ,but not impossible. What do they have now? Over 350? Well, even that wouldn't be so intimidating, if it wasn't that it's just gotten too complicated. Some need to be traded to evolve. Some need to be traded with secret special items to evolve. Some need to be speially breeded. Some you need to have them holding super secret special items while they're breeding to get them to evolve. Just keeping it all straight is enough to make me feel that completing my pokedex wouldn't be finishing a computer game, but a life long mission. I can see myself now, 80 years old, sitting in my rocking chair at the old folks home, gameboy in hand going, "Anyone got the special violet rainbow happy incense they can trade to me so I can breed myself an exclusive sparkly oddish that will evolve into Marvin the Accounting Pokemon, providing I never let him faint and teach him to whistle the Star Spangled Banner before he reaches level 2?"
But... you know, the game does have an ending with the Elite Four, so, I guess I can live with not catching them all.
But, now Gamefreaks/Nintendo has added a new twist and it kinda pisses me off.
There are areas in the game you can't get to.
In Ruby/Sapphire, it was mirrage Island. I've played Ruby/Sapphire probably 20 times through and never once has Mirrage Island ever been able to be visited by me. At first I thought I was doing something wrong, but I've been to several sites who've basically told me, "It's pretty much luck of the draw. Might be easier if you have a female in the front of your team, and it's raining, but mostly, it's just dumb luck."
Now in Fire/Leaf, there are two islands. They're in the game, but unless you win some special promotional deal from Nintendo, you can't unlock them.
For god's sake why?
I know in the original games, it was Mew that they used for special promotions. The only way to legitimately get Mew was to win one of the Nintendo promotions. And, that didn't really bother me, because you didn't really have to have Mew. You didn't even need Mew to complete your Pokedex. And, it wasn't like Mew was taking up space in your game that you paid for, but couldn't have access to.
But having places you just can't get to, drives me nuts.
They are there. They are on my cartridge. They are just sitting there, taking up space, yet I can't get there.
I like the new game.... but I miss the days when Pokemon was easier. When you could accomplish everything in the game with a fair bit of ease. I'd like to try to complete the pokedex in this game, it might be fun...but not with all the rules there are now.
Oh well... maybe I'll find a way to get that copy of Sims 2 soon...